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Anime Dice Update 6 archive: codes and gear reports

Read the archived Anime Dice Update 6 source review, its code and gear reports, and the link to the newer Update 7 status guide.

Update 6 is now an archive

This is an archived Update 6 review, not the current patch announcement. The official Roblox title was recorded as [⚙️UPD 6] Anime Dice on October 4, 2026. The October 6, 2026 review instead observes [🎉 UPD 7] Anime Dice. Read the UPD 7 status and returning-player checklist for the newer source review.

Open the official Anime Dice experience by More & More Games. An archived title, screenshot or event announcement does not establish a complete changelog, an exact release time, or the state of every running server. The Update 3 guide is also retained as historical reference.

QuestionArchived findingEvidence type
Which update label was recorded on October 4?UPD 6. This is no longer the current label.Official Roblox listing observed that day
Were UPDATE6 and 400KLIKES listed?Yes, with conflicting reward reports.Publisher code lists
Was JPCALLING definitely usable?Not established. The current source comparison below still separates the reports.Publisher disagreement
Were all gear locations and bonuses confirmed?No. Named Tower locations were community reports; exact effects and drop chances were not established here.Community reference

Which code records came from this review?

The September 29 review added UPDATE6, 400KLIKES, JPCALLING, UPDATE5, 250KLIKES, 100KLIKES, 40KCCU and 30KCCU to this wiki's earlier records. Those were additions to our page, not eight codes asserted to have launched that day. The October 4 review found no newly publisher-listed string to add. Additional strings appearing only in inactive lists were not treated as new usable codes.

Copy UPDATE6 or copy 400KLIKES, then read the game's response. The code page is the current evidence record; this archive does not guarantee availability or rewards.

Availability disputed: Pocket Tactics, Destructoid and Beebom list JPCALLING/jpcalling as expired; GamesRadar+ lists lowercase jpcalling as expired and reports its limited redemptions are used up. Pro Game Guides lists it as inactive, while Roblox Den labels it Check. Beebom's earlier Active report is retained as dated history, not its current position. We have not established a current in-game outcome or a separate code for the different case. Compare the current source dates, evidence types and reported spellings.

Do not assume clearing a local checkmark or changing case restores a claim. Read the redemption-limit explanation and keep reward conflicts separate from code text.

Gears were an equipment topic to investigate

The community reference grouped 15 named gears under five Towers. Its Update 6 page attributed the details to requester observations rather than independently captured gameplay. Our gear lookup therefore presents the reported names and Tower leads, without asserting a fixed drop floor, probability, slot or stat multiplier.

The October 1 spelling review links Sakuna's Sash and the older Stash spelling to the same lookup entry. The newer indexed spelling is not evidence of a sixteenth item or a changed Tower drop. Read the source limits before using another guide's equipment numbers.

For a farming decision, first inspect the Tower and equipment panels in your game. A gear's name alone cannot tell you whether it improves income, Luck or combat. Compare its actual effect with the goal for your session before committing to repeated runs. The Tower guide separates the old three-Tower difficulty snapshot from the five community-reported gear groups.

A useful first session after an update

  1. Check your current version and panels.

    Use the official experience and inspect any in-game update notice. A website title is not a substitute for reading your own reward and equipment screens.

  2. Claim codes one at a time.

    Record successful claims on the local code checklist. If a code fails, keep the failure separate from guesses about its reward.

  3. Choose one goal.

    For an income milestone, compare your present dice price and earnings. For equipment, use the reported Tower locations to decide which in-game reward panel to inspect first.

  4. Measure a change before spending again.

    Compare the same team before and after an equipment or upgrade change. Keep other boosts unchanged when possible so you can tell what helped.

  5. Read the reset warning before rebirthing.

    Use the current panel rather than assuming old requirements still apply. The rebirth calculator accepts your own requirements and multipliers.

Why the older database dates have not all changed

The existing 22-dice and 28-character datasets retain their September 10 observations. They are documented snapshots, not a claim to cover every Update 6 or later addition. Archiving this page does not create new unit names, dice prices, Trait chances, Grade multipliers or Rebirth requirements.

If your shop price differs, use the custom-price field. Keep equipment effects out of a calculation until you know the affected stat and stacking rule. The editorial policy explains how this wiki handles sources and corrections.

Is this a complete official Update 6 changelog?

No. This is an archived source review and practical catch-up guide. The historical official title, publisher code reports and community equipment reports remain distinct. Use the linked current status guide for the newer version label.

Sources

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